Ewan Kirkland University of Brighton

Search for other papers by Ewan Kirkland in
Google Scholar
PubMed
Close
Gothic Videogames, Survival Horror, and the Silent Hill Series
Abstract only
Log-in for full text

This paper examines Gothic traditions across the survival horror videogame series Silent Hill. Considering Gothic dimensions of the videogame medium, then Gothic themes in survival horror videogames, the paper proceeds to explore Silent Hills narrative aesthetics and gameplay in relation to the Gothic. Considerations include: the intrusion of sinister alternative worlds, fragmented narrative forms, a sense of the past impinging upon the present, and the psychoanalytic dimensions of the series. Throughout this paper attention will be paid to ways in which Gothic themes resonate with or are transformed according to the dictates of the videogame medium.

  • Collapse
  • Expand

All of MUP's digital content including Open Access books and journals is now available on manchesterhive.

 

All Time Past Year Past 30 Days
Abstract Views 732 329 38
Full Text Views 62 8 0
PDF Downloads 43 7 0