Exempla, the stories with which preachers enlivened their sermons and impressed salutary moral lessons on their hearers, have long been appreciated as a source of key importance for medieval history. They played an important part in popular preaching and yet, for all the work being published on preaching and on the mendicant orders more generally, little of the abundant primary material is available in English translation. This book presents translation material from two collections of exempla assembled in the British Isles in the last quarter of the thirteenth century. One, the Liber Exemplorum (LE), was compiled by an English Franciscan working in Ireland. The other, probably the work of an English Dominican based in Cambridge (DC), is represented by fifty-two stories, about one-sixth of the total. These two collections are important because they are among the earliest to survive from the British Isles. Their short, pithy narratives are not limited to matters of Church doctrine and practice, but touch on a wide range of more mundane matters and provide vivid snapshots of medieval life in the broadest sense. The first part of the collection is chiefly devoted to Christ and the Virgin, the Mass and the saving power of the Cross. The second part has exempla on a wide variety of doctrinal, moral and other topics. These include the vices, the virtues, the sacraments and church practice, and the sins and other failings thought to beset particular professions or groups.
Revisiting Graziers, Land Reform and Political Conflict in Ireland
Graziers, Land Reform and Political Conflict in Ireland provides an analysis of large grazing farmers (commonly called graziers or ranchers) in nineteenth and early twentieth century Ireland. The book examines their origins, characteristics, and important but controversial role in Irish society, which led to conflict with the surrounding peasantry (what may be termed the ranching question). The first part of the chapter considers the themes of the book, the sources used and the influences in writing it. It also draws points of comparison with two other scholarly works which focused on the graziers. The second part considers what additional themes and perspectives would be adopted if the study was to be done again.
This introduction discusses the place of preaching in the medieval church, the development of preaching aids and the exemplum genre. It provides an overview of the the main topics covered by the exempla, the dating of the two collections translated and the use which the compilers made of their material, and how far exempla can be relied upon as historical evidence.
This article seeks to re-examine the arguments among early nineteenth-century
Welsh Calvinistic Methodists about Calvinist beliefs. In particular, it uses the
example of John Elias to explore the appropriation and re-appropriation of
aspects of the theological heritage of the sixteenth-century Reformation in
Wales. Examining the tensions between Calvinism‘s tendency to ever stricter
interpretation and pressure in the late eighteenth and early nineteenth
centuries to liberalize Calvinistic Methodisms position under the influence of
evangelicalism, it argues that Elias emerged as a defender of the moderate
Calvinism that had been forged by Howel Harris and Daniel Rowland in the
Gothic as a genre has become more amorphous and difficult to contain. This book brings together for the first time many of the multifarious visual motifs and media associated with Gothic together with areas that have never received serious study or mention in this regard before. It draws attention to an array of dark artefacts such as Goth and Gothic jewellery, dolls, posters and food, which, though part of popular mass marketing, have often been marginalised and largely omitted from the mainstream of Gothic Studies publishing. The book moves from the earliest Gothic architecture to décor and visual aspects of theatrical design, masquerade and dance. It focuses on paintings in two historical spans from Jan Van Eyck to Henry Fuseli and from Goya to H. R. Giger to consider Clovis Trouille's works influenced by horror films and Vincent Castiglia's paintings in blood. Gothic engravings, motifs of spectral portraits, posters and signs are covered. The book then uses early visual devices like Eidophusikon and the long-lived entertainment of peepshows to introduce a discussion of projection technologies like magic lanterns and, subsequently, film and TV. Gothic photography from Daguerreotypes onwards; and Gothic font, scripts and calligraphy are then discussed. Finally, the book presents a survey of the development of newer Gothic media, such as video gaming, virtual reality (VR) games and survival horror apps.
Building on his detailed discussion of the impossibility of speech in Beckett’s work in relation to Agamben’s account of testimony in his book Samuel Beckett and Testimony, David Houston Jones turns in this chapter to the question of the face, which Agamben himself left undeveloped after his article ‘The Face’. Jones considers the face as a vector of the expressive capabilities of testimony. He discusses a range of dramatic and narrative situations in which the expressive capabilities of the face are pitted against the epistemological problem of testimony, from the deterritorialised face of Not I to the inexpressive face in Wattand the later prose. This analysis of the face in Beckett constitutes a unique critique of Agamben’s idea of testimony and contributes to a rethinking of trauma theory with reference to the realm of the visual.
This introduction provides an overview of the key concepts discussed in the subsequent chapters of this book. The focus of the book moves from the earliest Gothic architecture to décor and visual aspects of theatrical design, masquerade and dance. It focuses on paintings in two historical spans from Jan Van Eyck to Henry Fuseli from Goya to H. R. Giger, and considers Clovis Trouille's works influenced by horror films and Vincent Castiglia's paintings in blood. The book deals with Gothic photography from Daguerreotypes onwards, with particular emphasis given to the work of Simon Marsden and Paul Koudounaris. It also provides an overview of major trends in Gothic and Goth costume and jewellery with reference also to descriptions of these adornments in Gothic novels. The book opens with a survey of the development of newer Gothic media, such as video gaming, and survival horror apps.